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Wesnoth Units database

Goblin Chopper

(image)

Small and unassuming goblins have often been the butt of stronger races who would frequently raid their villages for food and loot. Over time these diminutive figures learnt, through necessity, to fight together as one unit instead of every Goblin for himself. Their weapon of choice are wickedly curved hatchets with which they are equally skilled at throwing and fighting.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

Information

Advances from: Goblin Axeman
Advances to:
Cost: 14
HP: 27
Movement: 6
XP: 150
Level: 1
Alignment: chaotic
IDGoblin Chopper
Abilities:

Attacks (damage - count)

(image)hatchet
melee
8 - 2
blade
(image)hatchet
ranged
6 - 3
blade
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable-0%
(icon) Village160%